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Custom Editors in Unity3D – Part 1: Introduction

Posted on August 5, 2014August 5, 2014 by rmeier

As promised, here is the first of several posts from my upcoming Unity3D Custom Editor Talk.  In this post, I’ll try to give a bit of  an introduction, and go over a few simple ways to add some behavior to the editor without much custom code. Read more

Unity3D Custom Editor Talk

Posted on August 3, 2014August 5, 2014 by rmeier

As I briefly mentioned in my introductory post, I’ll be giving a talk on Tuesday, August 12th at Baltimore Unites, a Baltimore-based Unity3d user meetup, on extending the Unity editor and writing some custom editors/inspectors. Read more

Hello World!

Posted on August 3, 2014August 5, 2014 by rmeier

…I think that’s the obligatory first post title for a programmer’s blog, right?

Anyways – Hello All, Read more

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Recent Posts

  • Custom Editors in Unity3D – Appendix A: Menus
  • Custom Editors in Unity3D – Wrap Up
  • Custom Editors in Unity3D – Part 9: EditorWindow
  • Custom Editors in Unity3D – Part 8: CustomEditor
  • Custom Editors in Unity3D – Part 7: PropertyAttribute

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