Ryan graduated from the University of Michigan with a degree in Computer Science, and a lifelong passion for games and game development.  He spent several years working at Blizzard Entertainment as a Game Designer on the World of Warcraft franchise, working on Items, Scenarios, Tradeskills, Class Skills and Balance, and various other aspects of the game.  He is currently the Lead Developer working with the Baltimore Video Game Wizards, a group in Baltimore, Maryland, to put together an interactive exhibit at the Baltimore Museum of Industry to provide visitors with a taste of what it’s like to be a video game developer, and help children interested in video game development discover where they might fit into the industry. Much of Ryan’s current work is being done using the Unity3D Game Engine.