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Custom Editors in Unity3D – Appendix A: Menus

Posted on August 19, 2014 by rmeier

In this first appendix, we’re going to take a look at how to add options to various menus within Unity to provide easy access to custom functionality that we have written.  Menus are pretty simple, so this should be a relatively short post – let’s get started!

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Hello World!

Posted on August 3, 2014August 5, 2014 by rmeier

…I think that’s the obligatory first post title for a programmer’s blog, right?

Anyways – Hello All, Read more

Recent Posts

  • Custom Editors in Unity3D – Appendix A: Menus
  • Custom Editors in Unity3D – Wrap Up
  • Custom Editors in Unity3D – Part 9: EditorWindow
  • Custom Editors in Unity3D – Part 8: CustomEditor
  • Custom Editors in Unity3D – Part 7: PropertyAttribute

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